Super excited to share my Honours project focusing on CFX and Look Development.
My goal was to successfully translate a character's concept clothing and accessories from 2D to 3D.
All the clothes were draped, the necklaces and the headpiece were procedurally modelled and the belt was modelled from a curve and the draped on the character. Everything was done using Houdini, including the fur grooming and the simulations (cloth, hair and hard-surface).
All the clothes were draped, the necklaces and the headpiece were procedurally modelled and the belt was modelled from a curve and the draped on the character. Everything was done using Houdini, including the fur grooming and the simulations (cloth, hair and hard-surface).
Textures were created in Substance Designer and Substance Painter.
Character concept created by Alexandra Jury, please go check her work here: https://www.artstation.com/xelandra